Product Owner’s #1 mistake

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I was once responsible for coaching a Product Owner called Jac. It was product owner for an “enterprise product” – a product sold to big companies to use internally. Sprint to sprint Jac got to decide what got done. In my book Product Owner authority went further: what was to be done in future sprints, what kind of things would be done in months to come, and the “roadmap” where the product was going. But… Jac seldom met customers, Jac might talk to them on the phone when they had a problem but Jac didn’t talk to the more senior people who signed the purchase orders.

Being an enterprise product there were consultants in the mix too: installing the product on site, configure the product, train customers and hold their hands. They went to customer sites and they met all sorts of people. Naturally the consultants had a view on what the product should do, what should be developed next and what should be done in coming months.

And all a consultant had to do was name a customer “Anna at Credit…” or “The CFO of first…. told me” and you could just see the product owner being undermined. I used to groan internally, I hated it – I hated it for my PO – but they were right.

When you meet customers you carry extra authority.

Last week I did a webinar entitled to Agile London entitled “Product Owner Common Mistakes” (the PDF). Guess what common mistake number #1 was?

(I also did a webinar with Adrian Reed entitled “Everything you ever wanted to know about the Product Owner but were afraid to ask” which was a great chat and audience Q&A session.)

Product Owner mistake #1: Not meeting customers

And here I mean Customers, and/or Users, and/or Stakeholders, I mean: people – and it is people – who have expectations, needs or wants for your product. Even if they don’t know your product could help address those needs and wants.

And when I say “meet,” well yes, I really would like you to meet them, shake them by the hand and share a coffee. I think you are both more likely to open up, share more and understand more. If possible spend some time observing them work.

I’m not stupid, I know we all work from home now, I know physical meetings are more difficult than ever so please substitute “meet” with Zoom, Skype, WhatsApp or plain old telephone. But as soon as you can get out and meet people.

In meeting people Product Owners get two big benefits.

The most obvious benefit is that Product Owners understand their customers and their needs better. They can learn how the product could help more, or where the product trips them up. They can learn how the product is beneficial and valuable and how that value might be increased.

Product Owners will also learn things they might not like to hear, things which might not be said over the telephone: where the product stinks, what alternatives might be considered and where the product gets in the way.

“what the customer buys is seldom what the company sells” Peter Drucker

People don’t like giving bad news and it is easier to hide such facts phone call, let alone in an e-mail.

The second benefit, as described in my opening story is authority and legitimacy.

Product Owners are specialists in what customer problems need solving, how enhancements to the product can add value and therefore what needs to be done to the product. They can only do that when they meet customers.

Meeting customers brings authority, one can say “Anna at Credit Bank told me…”

Meeting customers brings legitimacy because most other people never interact with actual customers, or only interact with a small subset when they have problems.

And as my example shows: if a Product Owner is not meeting customers they leave themselves vulnerable to those who do. When someone else, like a consultant, comes along and says “Anna from … says… ” they have authority, if the PO can not say “Mez from … had a different perspective…”

Direct access to customers – speaking to them and visiting them – confers authority and legitimacy. Product Owners need that authority and the knowledge that comes with it.


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User stories are not…

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When started writing what became “Little Book of Requirements & User Stories” I thought I was writing a few thousand words about the relatively straight forward subject of User Stories in agile development. A “few thousand” became a dozen online articles for Agile Journal and a few tens of thousands of words in the book.

Now those same lessons form the basis for my online workshop “User Stories Masterclass”. Still I find new perspectives and insights on User Stories. I was wrong, there is more to the simple “as a… I want… so that…” than I ever thought possible.

But for once I think we need to draw some boundaries, we need to be clear on what User Stories are NOT.

User Stories are not promises or commitments. Stories are ideas. Stories are tokens for work that might be done. Little more.

Simply writing a User Story, even adding it to a backlog in no way commits anyone to doing anything. Indeed I regularly recommend deleting stories from a backlog. I hear from start-ups who tell me that 30% to 50% of stories are never done.

User Stories are not functional specifications, although if you add enough acceptance criteria they may start to look like that.

User Stories are not functional specifications because User Stories are not complete. They are intended as a “placeholder for a conversation” or “a token for work to be done”. If they were complete there would be no need for that conversation and they would be much more than a token. They are deliberately incomplete to allow the conversation to happen. If the story was complete what can a conversation add? There is more value in the conversation than the story.

User Stories are not unambiguous, or rather: User Stories may contain ambiguities. In the same way User Stories are not complete they can be ambiguous. Again, if stories were clean cut and unambiguous there would be little to talk about in the famous conversation.

And by the way, the User Story conversation is not necessarily a one-off event: if you have the conversation then later, say, during development or testing, then talk some more.

User Stories are not user documentation, a collection of stories does not make a User Guide. If you need to create a user guide then the stories might serve as a reminder of what the software does but using them as user documentation would make for a very poor user guide.

If the system you are building needs a User Guide then the act of writing the User Guide is probably a story itself, a token for work to be done:

As a new customer using the system for the first time
I want a guide to get started
So that I can quickly get the benefits of the new system

All the usual rules of user stories apply here: be specific about who is using the system and what they need, include a so that clause to explain why they want to do this, leave some space for discussion (do the really want a user guide or a quick start guide?) and ensure the story has value in itself.

Similarly, User Stories are not any sort of system documentation, e.g. architecture document, maintenance guide. Again these are work to be done and may be the subject of a User Story.

In general User Stories are not part of the contractual commitment a team enters into. User Stories are poorly suited to be contractual documentation. Because User Stories are not complete and because they are ambiguous they perform poorly when used contractually.

Similarly, User Stories are not good as a record of what has been done. They can be forced into this role if they are updated after they have been developed – and preferably delivered. But that requires more work.

As with any documentation – user guide, system guide, a record of what was done, etc. – you should always ask: what value does this documentation have? and who will complain if this document does not exist?

Documentation is not free. Indeed documentation is very expensive – both to write and to read. And documentation is itself work to be done. Which means: if someone is writing a document then they are not doing something else, e.g. if a developer is documenting the system they are not adding new functionality.

Even when there is a technical author on staff to write documentation other work is displaced. The money used to pay a technical author could be spent elsewhere, another programmer or a tester maybe.

Documentation is expensive. Documentation is another deliverable.

User Stories are not intended to form part of the deliverable. They are transient, they come into existence to represent work that needs doing. They change as understanding improves and can, even should, be thrown away when the work is done.

User Stories Masterclass is running online again at the end of June.

Rather one session a week this time the class will be one afternoon, or possibly one and a half afternoons. Tickets will be on-sale soon, in the meantime you can join the waitlist and be the first to know when tickets go on sale.


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Product owner as a homeowner

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For years people have been comparing software construction with building construction. Think about how we talk about “architecture” or foundations, or the cost of change and so on. As I’ve said before, building software is not like building a house. Now it occurs to me that a better metaphor is the ongoing ownership of the building.

Every building requires “maintenance” and over time buildings change – indeed buildings learn. While an Englishman’s home is his castle those of us, even the English, who are lucky enough to own a house don’t have a free hand in the changes we make to our houses

Specifically I’m thinking about the Product Owner. Being a Product Owner is less about deciding what you want your new house to look like, or how the building should be constructed, its not even about deciding how many rooms the house should have. The role of the Product Owner is to ensure the house continues to be liveable, preferably the house is getting nicer to live in, and the house is coping with the requests made on it.

I own a house – a nice one in West London. As the owner I am responsible for the house. I do little jobs myself – like painting the fences. More significantly I have to think about what I want to do with the house: do we want to do a loft conversion? What would that entail and when might I be able to afford that?

I am the Product Owner of my own house. I have to decide on what is to be done, what can wait and what trade-offs I can accept.

When I bought the house the big thing to change was the kitchen and backroom. There was little point in any other works until those rooms were smashed to bits and rebuilt. I had to think though what was needed by my family, what was possible and what the result might be like. I received quotes from several builders – each of whom had their own ideas about what I wanted. I hired an architect for advice. I looked at what neighbours had done. And I had a hard think about how much money I could spend.

An Englishman’s home is his castle – I am the lord of my house and I can decide what I want, except…

My wife and children have a say in what happens to the house. Actually my wife has a pretty big say, while the children have less say there needs are pretty high on my list of priorities.

My local council and even the government have a say because they place certain constraints on what I can do – planning permission, rules and building codes. The insurance company and mortgage bank set some constraints and expectations too.

My neighbours might not own my house but they are stakeholders: I can’t upset them (too much) and they impose some constraints. (In my first flat/apartment the neighbours were a bigger issue because we shared a roof, a garden and the walls.)

So while I may be lord of my own house I am not a completely a free agent. And the same is true with Product Owners.

The secret with Product Owners is: they are Owners. They are more than managers – managers are just hired help. But neither do POs have a free hand, they don’t have unlimited power, the are not dictators, they are not completely free to do what they want and order people around.

Like me, Product Owners have limited resources available: how much money, how many helpers, access to customers and more. I have to balance my desire for a large loft conversion (with shower, balcony and everything else) with the money I can afford to spend on it. That involves trade-off and compromises. I could go into debt – increase my mortgage – but that comes with costs.

Product owners have responsibilities: to customers and users, to the those who fund the work (like the mortgage bank), to team members and peers to name a few. Some decisions they can make on their own, but on other decisions they can only lead a conversation and guide it towards a conclusion.

What the homeowner metaphor misses entirely is the commercial aspect: my house exists for me to live in. I don’t expect to make money out of it. The house next door to mine is owned by a commercial landlord who rents it out: the landlord is actively trying to make money out of that house.

Most Product Owners are trying to further some other agenda: commercial (generating money), or public sector (furthering Government policies), or third sector (e.g. a charity). In other words: Product Owners are seeking to add value for their organization. This adds an additional dimension because the PO has to justify their decisions to a higher authority.


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The problem with Product Owners

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After submitting his review of The Art of Agile Product Ownership one of the reviewers sent me a note about the review was and said:

“Gee, I really wish I could be that type of Product Owner.”

His comment made me smile. He nicely summarised much of the argument in Art of PO. The book makes a case for an expansive product owner – one with product management skills and business analysis skills; a product owner who looks to improve value over the short and long run, and for product owners with more customer empathy and marketing skills than code empathy and technical skills.

Many of the Product Owners I meet aren’t really owners of the product. Rather they are “Backlog Administrators” and as such the industry is creating another problem for itself.

Over the years the product owner role has been diluted, so many product owners are not really owners of their products. Instead their role is limited and constricted. They are judged on how many features they get the team deliver, whether those features are delivered by some date or whether they have met near term goals of doing the things customers – or internal users – are complaining about.

In other words the whole team is a feature factory: requests go in and success is measured by how many of those requests reach production.

Sure that is one way to run a team, and in some places that might be the “right” way to do it (a team dedicated to addressing production/customer issues perhaps.)

Unfortunately agile is prone to this failing because of the sprint-sprint-sprint nature of work. The things in front of you are obviously more valuable than the things that are not. The people shouting at you today obviously represent greater value than those who are sitting quietly asking nicely. And both groups can mask bigger insights and opportunities.

Hang on you say: Is this the same Allan who has argued against long term planning? And against analysis phases? The Allan who always argues for action this day?

Well, yes I am that Allan. And I agree that I regularly argue that teams should get started on coding and limit planning and analysis.

But that doesn’t mean I’m against these things, it only means I’m conscious of the diminishing returns of planning; and I know that what is technically possible frames not only the solution but the problem – because often we can’t conceive of the problem until we see how a solution might change things.

Teams need to watch out for the “bigger” questions. Teams need to take some time to thing long term. Time needs to be spent away from the hurly-burly of sprint-sprint-sprint to imagine a different world. Dis-economies of scale may rule but there still needs to be consideration of larger things, e.g. jobs to be done over user stories.

The responsibility rests with the Product Owner.

They own the product the way I own my house: I have to pay the mortgage and I have to change blow light bulbs but I also need to think: how long will the roof last? Will we build an extension? When will we rebuild the patio? And where am I going to put a car charging point when that day comes?

I don’t take those decisions in isolation, I don’t spend lots of time on them and I don’t let them get in the way of work today. But spending a little time thinking about them, and I may well leader on the discussion. Taking a little time to think through out how things might fit together (don’t do the roof until after the extension is built) has benefits.

And so many Product Owners aren’t doing that. Worse still their organizations don’t expect them to. Maybe they see an Architects doing that, or a Product Manager – or maybe nobody does.

The thing is: the Product Owner is the OWNER.

Managers and architects are hired and fired as needed. The buck stops with owners.

Many organizations have got this the wrong way round. The Product Owner role is diluted and individual Product Owners emasculated.

Advertisement: at the time of writing there are still a few tickets available for my online User Stories Masterclass beginning this Wednesday, 90 minutes each week for 4 weeks.

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Pandemic in the digital age

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It was hoping to keep this blog virus free. Indeed my “Conflicts in coaching” was going to be the first of several on agile coaching (what else could I do in the air going to and from Agile on the Beach New Zealand?) But…. the world has changed, I’ve changed…

It is a very scary time. Both health wise and economically: I know at least one software engineer who has lost his job as a result of the slow down. But I also know random (inappropriate) coding jobs still appear in my mailbox, I continue to see job adverts on Twitter and LinkedIn and I know one company that has landed work and had to hired contractors to work on a corvid-19 project. So some observations…

Observation 1: Covid-19 will go down in history as the first digital health crisis.

Digital technology has a big role in fighting the virus. Decisions and actions are being driven by software models of what could happen. The famous Imperial model is now OpenSource and Microsoft engineers are reported working to improve the model. (At a few hundred lines of R code there isn’t that much to refactor – although there are some very long functions and I can’t see any unit tests.)

Apps are being created to track contacts and you can bet that the search for antidotes and vaccines is utterly dependent on software. Digital powered home delivery networks and internet shopping have made closing the economy just about possible.

Those who are not directly fighting the virus are continuing to work because of digital technology. Zoom, Skype, and the like might be the most obvious beneficiaries of the virus but many others will benefit too. Although the virus is simultaneously putting a strain on our digital infrastructure and necessitating human action – witness the search for Cobol programmers in the US.

Not only have most IT, sorry digital, workers decamped to home but so too have many others – in fact almost any occupation that can. Schools are delivering lessons and distributing home learning kits online. Industries which can’t move to online working will suffer the most. (Except those which put themselves in harms way like medical staff and, to a lesser degree, delivery staff.)

And when not working online media like Netflix, YouTube and BBC iPlayer keep us sane.

For us digital folk this is no big deal. It is an extension of normal life: we are at home 5 days a week not one. But for other folk, this is big. Even the most digitally inept lawyer is having to get with the technology. As people are forced to become familiar with digital technology …

Observation 2: Digital technology adoption will be accelerated by the virus

Which means, while some technology companies (like my friend’s) will not survive, those that do are set for a boom. Post virus swaths of the economy will be destroyed but technology is in for a boom.

That boom is driven by the three forces above: 1) unlike others, our industry is not destroyed, 2) technologist continue to work remotely, and 3) non-technologist will learn to use more technology.

In particular digital healthcare – both back-office big data background analysis and customer centred applications – will play an oversized part. This field was already growing rapidly but the experience gained during this crisis can only help the sector.

But also…

Observation 3: The economic devastation caused by the virus will open up many new opportunities for digital companies to enter markets and thrive

Companies which fail create opportunities for new companies – either a like-for-like replacement or a new type of company. Previously, while those companies were active, digital technology had to compete with the existing providers, the incumbents. With those companies gone the way is clear for new digital technology companies to enter the market.

I’m not saying this isn’t going to be horrible; company failures will be painful and it new entrants will take time to get established.

And what of Agile?

Observation 4: Covid-19 is the ultimate test of agility

Forget arguments about what is agile and what is not agile. Forget ScrumBut, Wagile and the other insults hurled at those judged to be less agile than thou.

Forget agile assessments and agile maturity frameworks; forget ticking off ceremonies and declaring yourself agile. In the new world the more agile you are the greater your chances of survival.

On paper you may have the most agile team in the world but, if that team, and your organization, cannot now demonstrate how it changes rapidly it just isn’t agile.

Every single plan that existed before March 1st is now invalid. Right now companies need to pivot like never before. Agility helps companies pivot. Those who can’t pivot, or can’t pivot fast enough stand to loose the most. If you can’t pivot you aren’t agile, QED.

Companies which still operate in hierarchal command-and-control mode will find it more difficult to switch to distributed teams and remote working. When everyone is remote you need to delegate decision making. Companies which don’t trust employees, companies which constantly check what employees are doing will find home working incredibly difficult and expensive.

Individuals and interactions are more important than ever before. Processes and tools are essential but few heavy weight processes will survive the instant shift to completely distributed working. Any tool which doesn’t help now is an impediment.

Those companies which are still struggling with technical liabilities (aka technical debt) will find the cost of living with those liabilities just increased.

Observation 5: Test driven medicine

Day after day I read in the papers that the UK is not doing enough testing. It seems that countries like South Korea which do a lot of tests and base their strategy on knowing who is infected (and therefore who is safe) and then tracing the virus are doing best.

That means testing needs to be rapid – a short feedback loop.

And testing needs to be cheap so it can be done at scale.

Doesn’t that sound familiar?

The cost of not testing is precautionary isolation. That cost is not sustainable.

If you could test anyone, and everyone, instantly the offices, shops and schools could reopen: you would just test everyone who arrives.

The testing strategy agile has been advocating is now needed to fix the world. And in the UK the Government seems to be as resistant to a test first approach as the most obstinate software manager or engineer.

As much as I hope the world will shortly return to how it was it will not. It will never be the same, we don’t quite know how it will be but it is already clear that digital technology and agility will be part of it.

(Test tube image taken from PublicDomainPctures.net)


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Coaching conflicts

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Last year I was coaching a team. One of the big problems the team faced was excessive work in progress – and tendency for developers to start new work when they hit a blockage. Eventually, with the help of the Product Owner who saw the problem too, we starved the work pipeline. The team actually ran out of work. We saw this as a great success. It had never happened before and meant we could really focus and prioritise work.

Unfortunately, this happened when the two of us were not instantly available. You can argue that we should have been instantly available. Or that people should have made more of an effort to contact us. Or that we should have left a secret stash of work to do. Or that the team should have self-organized to fix the problem. That is easy in retrospect but really, I still don’t see it as a problem.

A few hours without work? I see it as a momentous moment, the start of something great.

But that is not how others saw it. The team, the Product Manager, another Agile Coach on site, and anyone these people could tell were quick to tell us how awful it was: “the team ran out of work.” Word spread quickly that the team had run out of work. My name was dirt.

Doing good by one group isn’t always seen as good by others. When you work as an agile coach conflicts occur daily. But some are bigger and more persistent than others.

For most of the last 10 years I’ve mainly worked as a “drop in” coach (“light touch” I like to call it). I visit clients for a short period of time, talk about improvements, problems, solutions, give directive or non-directive coaching and don’t return for days or weeks. I’m not the same clients every week, maybe I drop in a few days a month and talk to people.

Last year was different, I spent almost all of it with one company, mostly embedded in one team as an official “Agile Coach.”

Comparing these two approaches to coaching has left me with a lot to reflect on. In particular I found a number of conflicts which troubled me, I’m not sure I ever worked these out and I’m sure others find the same things. So I’d like to share…

Responsible to the team, accountable to the organization

I was lucky, it was one of the team members who called me in but it was the bigger organization that was paying my fees. While I felt responsible to the team I was accountable to the organization.

That organization wanted things and expected me to deliver: they wanted a team which performed better (delivered more stuff and more value!) They wanted the team to share common practices and ceremonies with other teams.

For the organization I was the bringer of change to the team. But I could only do that if I was accepted by the team. That limited my ability to push through changes. Even if nobody else saw that conflict I felt it every day.

At one level team did want to change but they also wanted the organization to change and I had very little power there. Both sides, the team and the organization had no-go areas. More conflict.

The organization restricted my ability to do things I thought would improve the team. Things the team accepted would help: like spending money on training. So I was bearer of bad news to both sides: one side saw me asking, then arguing for money while the other saw me failing to deliver.

That organization also expected me to operate within the organization: join coaches meetings, sign up to shared coaching goals, complete team assessments, etc. None of these things were necessarily bad in their own right but it meant I had two masters: the team and the organization.

When push came to shove I prioritised the team but I know some coaches who prioritised the organization. I know some team members mistrusted their coaches because they believed their coach would put the organization first.

Honouring self-organization but creating change

So an agile team is self-organizing. That gives them the right to self-organise to work exactly as they do today. Self-organization gives them the right to not change anything – something I wrote about way back in Changing Software Development.

But, almost by definition, the (agile) coaches role is to bring about change, to help the team do better. Conflict is inevitable.

Sure you say “its a question of motivation … the coach needs to create the motivation to change and do better” and I would agree, but, even in creating that motivation one is creating change, one is intervening. Which brings us nicely to….

Leading without authority

Agile coaches lack authority – if they had authority they would be managers, I’ll blog about that in future. In a way not having authority is liberating, one can’t use the whip no matter how much one wants to! But it is also difficult.

The organization, and the coach, wants to create change but without authority even the smallest changes can become massive efforts. When the team is divided themselves, or even when one team member objects to implementing a change becomes like wading through treacle. That can be demoralising for the coach.

Yet a little authority can go a long way in pushing through change and overriding objections.

And on occasions I did reach for authority, but that creates a conflict within oneself as a coach: was I right to do it? am I honouring the team? the team members? am I creating a learned dependency?

Accepted while pushing the unpopular

Nowhere is that conflict clearer then when pushing through an unpopular change in the face of opposition – even minority opposition. As a coach one risks loosing future changes because, most change the coach “initiates” is done with the acceptance of the team, pushing through an unpopular change – even with a majority, even with leadership support – risks future acceptance.

One is constantly asking: how far can I take this team right now?

And: if I take them too far will they trust me tomorrow?

And, most of all: am I right to do this?

Hardly a day pasted last year when I didn’t agonise over these questions. And as I write this I imagine one of those teams members reading this and saying “Huh, and you got it wrong.”

Who gets the credit?

As a coach your job is to make others perform better, but really, only they can perform better. You can’t make them, you can only help them. The final decisions rest with them.

So who should get the credit? – surely it is them, they made the change, they did something different.

That creates an inner conflict. It also creates a conflict with the organization: why should they keep me employed? After all I didn’t make any difference, they did it.

We know the value of positive praise and acknowledgement, but when there is nobody to praise you, when the team don’t recognise the coaches role (which can be hard if the coach is doing a good job) then one becomes demoralised and that saps ones strength to carry on.

As people we need acknowledgement, as a human we all have needs. But the coaches role so often demands that we forego acknowledgement, praise and recognition.

Conflicts exists

This isn’t an exhaustive list of the conflicts I’ve encountered and hopefully as you read this you can see solutions – I can myself! But what I want to say is: these conflicts exist, I’m sure other coaches have them and even when there are solutions those solutions need to be applied.

Living with these conflicts can be hard, mentally and emotionally. Burnout happens to coaches.

And organizations get fed up with coaches who don’t deliver change, don’t turn up to non-team meetings, keep asking for money, don’t crack the whip or exceeds their (none existent) authority.


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#NoProjects everywhere

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After years of shared #NoProjects advocacy I finally for to meet Evan Leybourn exactly two years ago. Over lunch in a Melbourne cafe we talked #NoProjects and how we were both moving on. It may have been a little pre-emptive and some might call it arrogant but we felt #NoProjects was triumphant.

Two years on and projects are still with us, projects aren’t going away anytime soon but the ideas behind #NoProjects are mainstream. The leading thinkers in the software/agile/digital space generally support the thesis – certainly nobody is arguing the case for projects. Cutting edge teams don’t use projects. The language of projects remains (unfortunately) but the supremacy of the project model increasingly looks like a historical footnote.

Two years on from that lunch and it is clearer than ever that the (digital) world is moving away from projects. This was really brought home to me last week when I joined an unconference organized by the McKinsey consultancy. Nobody said “#NoProjects” but nobody was talking projects. Nobody was advocating more project managers or new project management approaches. The CTO of a bank came pretty close to saying “#NoProjects” but why bother? – not saying it meant it was accepted.

#NoProjects is in your face. #NoProjects is an invitation to start a flame war. #NoProjects is confrontation in itself. #NoProjects is very negative. #NoProjects doesn’t tell you what to do only what not to do.

Back in 2013 #NoProjects needed saying, Josh Arnold, Steve Smith and myself started Tweeting it to death – Evan came later. (I think it might have been Josh who first used the tag.)

As much as I’d like to take all the credit we were just the public face of #NoProjects. We were far from alone. Woody Zuill and Vasco Duarte started the #NoEstimates movement about the same time. While in my mind #NoProjects and #NoEstimates are different things many people see them as two sides of the same coin.

I’d first heard Mary Poppendieck talk candidly about problems with the project model over dinner at Agile on the Beach 2011. Many, many, other people were reaching the same conclusion. Once you start looking at the project model, especially in an agile environment, the problems are easy to see.

The logic against projects can be overwhelming but exposing it was a career threatening move. Even today being an open advocate for #NoProjects means there are jobs you cannot apply for. None of the original names will ever be considered for a project management job.

Look around you today: The Project Manager role is being replace by the Delivery Manager role.

SAFe is a #NoProject model.

Spotify is a #NoProject model.

Continuous Delivery is a #NoProject model.

And my own entry: Continuous Digital is certainly #NoProjects (it was written to tell you what to do instead of projects).

Sure masochists can add projects to SAFe, Spotify and CD but why? These models work well enough without projects.

Even Government departments suggest funding teams not projects.

Today, at every conference and event you will hear people say “Products over projects.” There is a realisation that products last, projects end – who wants to work in a business that plans to end?

Again, to be clear: I’m talking about the digital world, what we used to call software or IT. I don’t know about construction, transport, policing or whatever other discipline you might want to draw a parallel with. I’m sure, some projects will always exist. Somethings do end. Even I will end one day.

That the IT/software/digital world can do better than projects is now recognised. Other management models create more valuable outcomes.

One might say that #NoProjects is heading into retirement. As Josh said:

“The first rule of #NoProjects is not to talk about #NoProjects.”

So don’t wave the red flag of #NoProjects and rub peoples noses in it. For your own benefit understand where the project model goes wrong. Use that knowledge to watch for problems such as goal displacement, commitment escalation, imaginary triple lock contracts, undercutting quality, control through planning, value destruction, cost of delay ignorance, Diseconomies of Scale of course, and unlearn the project funding model.

(If you haven’t already check out my own Project Myopia or Evan’s #NoProjects book.)

Then, set a course for a better world: call it SAFe, Spotify, Products, Continuous Digital, Continuous Delivery or whatever you like. Aim to harness the power of early release, evolving design, requirements and learning. Retool your governance process and management models.

Use the carrot not the stick.


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Agile on the Beach on the Beach

All about Agile on the Beach

This week has been a bit of a feast about Agile On the Beach. So here is a list of this weeks writing and some previous posts.

And some older entries that explain us:

This possibly shows that AOTB takes up far more of my life than it should! 🙂

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Mimas is OpenSource

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That picture above is Mimas, one of the moons of Saturn – yes, I’m still a bit of a “geek”. Mimas is the name I chose for the Agile on the Beach submission system I started developing about four years ago.

I am a bit surprised that Mimas has grown to over 10,000 lines – mainly Python and HTML, a very small amount of JavaScript and a super tiny bit of CSS. O, and 239 unit tests which now take about 8 second to run. (Like so many other systems the front end isn’t covered by automated tests. This hasn’t been a big problem, the tests I have giv great confidence.)

I’m not completely surprised by the fact that four years later we are still using it.

The code has lots of failings – doesn’t every system? – but I’m immensely proud of it as more than I’m embarrassed by it. I’m particularly proud of the way the system held up to 300 submissions and 55 reviewers this year. This was the most use it has ever had.

As of last month the system is also OpenSource – MIT License. You can browse the code – and tell me about all my failings: Mimas on GitHub.

The system itself runs on the Google App Engine here. Anyone can log in and create their own conference. Although this being the post-review period, and me having some time, I’m taking the opportunity to make some improvements. If it is down it won’t be down for long. Unfortunately Google are forcing a database upgrade (NDB to Cloud NDB) on a move from Python 2.7 to 3.x (which I should have done a while back.)

Once upon a time I thought that other people might like to use the system for their conferences but nobody ever has. The offer is still there.

I’d love it if anyone else wants to help with development on the system – but I’m realistic to know this is unlikely. (If you want to help there are a lot of places in the UI where a little JS or CSS could improve things. In the backend I know a few places that could do with changes too.)

For the record this is what Mimas does:

  • Conference organisers create a conference and accept submissions.
  • Speaker details are retained for future conferences as are talk details.
  • Submissions are accepted into tracks, they can have co-speakers, formats and duration are configurable.
  • Two rounds of reviewing are supported, these are configurable. AOTB uses scoring for round 1 and ranking for round 2.
  • Reviewers can volunteer and be assigned (random) submissions to review.
  • Conference permissions allow for different users to have different capabilities.
  • E-mail acknowledgements, acceptances and declines are handled via SendGrid – you can also define custom messages via templates.
  • Half a dozen or more types of report plus export to Excel capability.
  • OAuth login currently supporting e-mail, Google and Facebook via Firebase.
  • Share reviewer feedback and comments with submitters.
  • Some conference branding.
  • (There is an open speakers directory and tagging mechanism, I should either improve this or scrap it.)

I’m currently building out a scheduler so the accepted submissions can be organised in the system too. Its half done.

There are bunch of ways I could develop it further: it could support paper review rather than conference review, it could support shepherding, it could be used for reoccurring events, and a whole lot more.

Finally, it is surprisingly cheap to run on the Google App Engine.

Anyway, its OpenSource, its live, let me know what you think.

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Why does AOTB have its own submission system?

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Anyone who has submitted to Agile on the Beach in the last few years will have used our submission system: Mimas. Like so many other conference we, or rather I, created our own system.

“Why does AOTB have its own submission system?”

Flippant but true answer: because nobody else (yet) has decided to share out system. I’m more than happy to host other conferences

Perhaps the actual question should be:

“Why create your own system when there are others out there?”

Yes, good question. Well, two (plus one) reasons really.

One: About five years ago when I got fed up of the Heath-Robinson combination of Excel sheets, Google sheets, HTML and a little Python that I was using nothing fitted. If I recall correctly Papercall was just started. While many commercial conference management systems had a synopsis module most of these didn’t do public call for papers and they cost money. I thought about using CyberChair/EasyChair but these are quite off-putting and needed hosting.

Things have changed a bit now so I might not make the same decision today.

Two: I was really very keen to give submitters feedback on their submissions and this was missing from most systems. This is an agile conference and agile is all about feedback so we should give feedback shouldn’t we?

Hillside’s Pasture can do this but is quite a niche system and I’m not sure it could handle the load we get. Similarly the Agile Alliance have a system for their conferences which gives feedback but having submitted I wasn’t impressed.

So that was then. What about today?

Having our own system has allowed us to do things we wanted: like a public review with over 50 reviewers this year. Or changing the voting system.

Of course that comes at a cost: my time to change the system, my stress in keeping the system up (a lot lately). O, there are some charges for the Google Cloud but these are trivial, a less than $1 a year and most of them are down to one report I run repeatedly during the review processes.

Those might be reasons for keeping Mimas but really my overhead should encourage me to kill it. Of course, I’ve grown to love my code and while I admit is stinks in places (the look of the UI) I’m proud of it.

But, the over whelming reason right now for not moving to Papercall (or similar) is: Speakers.

There are more speakers and potential speakers than conferences. Possibly the money to be made from a conference submission system is not from the conference organisers but from the speakers who want to submit to conferences. A bit like advertising the service could be provide for free to conference organizers if submitters paid a subscription.

And I have met speakers who tell me the go to Pepercall (or whatever) and submit to conference X. Then look down the list of other conferences they fancy and make the same submission multiple times. That is valuable to potential speakers.

But, that ease of submission is a problem for organizers. Particularly organizers who want to give feedback.

Easy submission for speakers means more work for reviewers.

As a conference organizer I don’t want every Tom, Dick and Harry submitting to my conference. AOTB already has about 300 submissions a year, and as I’ve noted before some of these smell as if the submitter really doesn’t know much about us and hasn’t thought through the submission.

The interests of speakers and organizers are not aligned.

One way of solving this problem would be for conferences to share reviews. So if a speaker submits, say, to AOTB and Agile Cambridge and Agile Alliance then each conference can see what others thought of the submission. I could imagine that working.

I can also see obstacles. First of all: data privacy.

More troublesome I wonder if that would actually make it more difficult for new speakers to break in. The same old hands, with the same good reviews, would come to dominate the conference circuit and new ideas wouldn’t get in.

So there you go. AOTB has its own submissions system and I’ll tell you more about that next time.

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