Scrum has 3 advantages over XP (but XP is better)

For corporations Scrum offers three advantages over Extreme Programming:

1) It offers certification – corporates can hire people who are “certified” and have their own people certified.
2) Scrum traces its roots back to the Harvard Business Review – so it must be serious
3) Scrum does not contain the words “extreme” or “programming”. No need to dirty our hands with messy code, keep that stuff as far away as possible (the further the cheaper, right?)

On the other hand, XP has two advantages over Scrum:

1) It actively seeks to address the quality problems most software development teams suffer from and which cripple productivity
2) It excites the people who actually do the work – dispensing with “resistance to change” in one fell swoop

At Agile Cambridge last year I saw a really good presentation from people at GE Energy about their Agile adoption. Frankly I’m sceptical about the ability of any large organisation to adopt Agile but these guys had some real success to show.

Two things stuck in my mind. When summing up the presenter said:

“If I was doing the same thing again I would start with the XP technical practices not the Scrum process” and he went on “We have adopted Scrum, we are now advancing to XP.”

XP and Scrum date from about the same time (mid-90’s). Perhaps because XP become popular first and Scrum later succeeded it as the Agile-poster-child many people seem to think Scrum is superior, or at least a superset of XP. Actually, the reverse is true.

XP is a superset of Scrum, and, in my humble opinion, superior.

Scrum has 3 advantages over XP (but XP is better) Read More »

Software Facts – well, numbers at least

About a year ago I needed some numbers about software development – industry norms really: effectiveness, productivity, bug counts etc. etc. Its actually pretty hard to get these numbers and after hunting around I found myself with a copy of Capers Jones Applied Software Measurement.

Jones, for those who don’t know, has made a career out of analysing software and software teams numbers. Applied Software Measurement is his latest work on the subject – although its nearly three years out of date.

Unfortunately, for me, Jones didn’t have the numbers I wanted – I forget what I wanted now. But he does have lots of interesting facts and numbers. You can dispute some of these numbers, you can argue with him but on the whole he knows more about this subject than you or me so he’s probably right. That said, there are a few points where I disagree with him and I might blog about these in future.

For now, I’d like to share some of the number in Applied Software Measurement. Overwhelmingly Jones researched American companies and American teams. I expect most of these numbers will be broadly the same in Europe and elsewhere. All figures are for 2008 unless specified.

Productivity

  • Broadly speaking, in the USA, software productivity rates were the same in 2008 as they were in 1988
  • The best US companies in terms of productivity and quality are about three times better than average (US)
  • The worst US companies for productivity and quality are about 50% worse than average
  • Only about 15% of companies are improving productivity and quality
  • Similarly, about 15% of companies are getting worse in these terms
  • About 70% of companies are neither improving or getting worse
  • Where productivity is improving it is usually teams developing web applications who use Agile methods. Some benefits also accrue from use of Team Software Process and Personal Software Process
  • Claims by tool vendors of 10-to-1 or 20-to-1 displacement of human activity are generally not justified. It is counter productivity to invest in tools before resolving organisational and methodology issues. i.e. save the tools until you’ve improved things (John Seddon should be happy with this finding.)
  • Office environments can have as much of an impact on productivity as tools and methods
  • Looking after employees well increases productivity and reduces turn-over
  • Companies providing 10 day or more of training per employee per year have higher productivity rates than similar companies who do not
  • Accounting errors (and use of unpaid overtime) can hide the true cost of software production by 100%, i.e. the work costs twice as much as the accountants say
  • Formal design reviews and code inspections are effective but can fall into disuse because (new) managers do not understand this. (Tom Gilb is right!)
  • “Software does not age gracefully, and tends to become increasingly unstable and difficult to modify safely. The Unites States and indeed much of the world are facing some huge geriatric problems with their inventories of ageing and decaying applications” – maintenance, renovation and enhancement are now the dominant activities in the industry and it is likely to stay that way
  • On average military software is 25 times larger than end-user software, and the specifications and other documentation 200 times larger.
  • Productivity and quality seem to be better in object oriented languages

Documentation & Bugs

  • Producing paper documents for software development is more expensive than producing software itself
  • Up to 400 words may be written in specification for every line of code in large systems.
  • In a large software project requirements change and increase at the rate of 2% per month
  • Repairing defects in software is more expensive than coding and producing documentation
  • The finding and fixing software defects (bugs) is historically the most expensive activity and will account for 50% of total costs over the product life time
  • Approximately 7% of changes and fixes contain new defects
  • Most forms of testing finding fewer than 30% of all bugs

Projects

  • Over 50% of all software projects are one-man projects
  • Productivity and quality are directly coupled: projects with high quality have high productivity and vice versa
  • IBM was the first company to discover the link between quality and productivity. They made the information public in 1975 but it is still not widely know.
  • User satisfaction and defect counts are also directly correlated

I’ve mined these numbers out of Applied Software Measurement, I might mine some more and blog again. But really, it isn’t a book of numbers. Its a discussion of how to measure software and software teams.

Finally for now, I’m only at chapter 3, Jones says that currently available data on software production is less than 1% of what is needed. He also says that most databases of such data are privately held and not accessible by most of use. Well, I guess that explains why I couldn’t find the numbers I wanted when I wanted them.

Software Facts – well, numbers at least Read More »

Inbound & Outbound marketing

Its nearly the end of the year, I’m about to close one Blog archive and start another – don’t worry, this means nothing for readers, its part of my admin. But it does mean that I put behind me all those half written blog posts, and single line ideas, that have been building up during the year.

Before I do so though, there are a couple of days to quickly get important backlogged entries out!

Two weeks I blogged, not for the first time, about Product Manager (Product Management an open secret, a differentiator). When I talk to people about Product Managers I often find myself in a conversation about marketing. Clued up people realise that good Product Management is, in part, a marketing function, others are surprised. They think marketing is about advertising and sales.

It is important, very important, to differentiate between the two sides of marketing: Inbound and outbound. So, for the record, I want to record it:

Outbound marketing: is the marketing most people think of when someone days “marketing.” This is about letting people know you, and your product, are here. Its advertising. Its public relations. It is generating sales leads. It is improving awareness. You get the picture?

It is called outbound because it is from you and your organisation to the wider world.

Inbound marketing: is from the wider world (customer, potential customer, competitors) to your company. It is about bringing that information inside and then acting on it. It is about building the products your customers want to buy. Get it right and sales should be like a knife through butter, people want your products.

In software companies, and other tech companies inbound is largely the role of Product Management. Product Marketing is about outbound. Although Product Manager is the usual job title some places call this role an Architect, others Programme Manager, and occasionally Project Manager. More often or not it is just absent.

Most companies realise, sooner or later, that outbound marketing is needed. Unfortunately, in all too many companies inbound marketing does not exist. Or inbound is “what the sales guy says the customer wants.”

As much as we love sales people (after all, they bring in the stuff that pays us) they are not the best people to decide what goes into a product. The reason why they are good at selling is that they get over customer objections and sell the product. This means the customer, the next customer, the next sale, is king. What the next customer wants isn’t what every customer wants.

Lets make this simple: if you are running a software product company and you don’t have a Product Manager then get one.

Inbound & Outbound marketing Read More »

Product Management an open secret, a differentiator

At the Skills Matter Agile Lean Kanban exchange the other week someone – sorry I missed you name – told me about a report from the BBC on Product Management. It turns out the report is from a branch of the BBC I didn’t know about, “BBC Academy” and it entitled “The State of Product Management 2010.” Its well worth reading if you have an interest in Product Management or the UK software development scene.

Although I’ve not blogged about it for a while Product Management is one of my passions.

Think of the development team as the beating heart of the work effort. Someone has to keep the blood flowing, someone has to keep the arteries clear and make sure the right requests for work can channelled to the development team.

This is a role. Someone needs to do this. Someone needs to understand customers and be in a position to prioritise. And someone needs to be able to have ongoing conversations with customers, developers and everyone else.

This is not a document, attempts to do this with a document makes things worse. Documents don’t have conversations. Documents are static.

One of the reason why Silicon Valley companies are so successful is that they understand this. In Silicon Valley there is a well developed role called the Product Manager. This is the person who looks at the customers, understands their problems and needs, looks at the market and a whole bunch of other stuff, and this person decides what is needed for a successful software product.

I point to Silicon Valley because certainly in Europe, and I suspect in much of the rest of the USA, this role isn’t so widely recognised.

This role doesn’t exist in corporate IT. Here the Product Manager’s cousin the Business Analyst fills a similar role but in a very different way. However, there is change afoot here, stay with me.

Here in the UK I find I have to explain this role to clients again and again. They make four common mistakes:

  1. They assume the development team just know what is needed. Sometimes they do, sometimes they don’t. They may get luck once but can you rely on luck the second time? Third time?
  2. They assume that the Project Manager knows. Again this is wrong, Project Manager training is about delivering a defined project to a date within constraints. It is not about understanding customers. (True there is overlap but Project Managers training is different.)
  3. Experience IT Managers see the need and appoint a Business Analysts. This is the right thing to do when you are a corporate IT department, or if you are writing bespoke software for one customer but, if you are trying to create a product to sell to many customers it is the wrong choice.
  4. Managers assume it is obvious, or that they, the “managers” know. If they are Product Managers or have been Product Manager they might be right. Even if they do know what the customers want someone has to explain it to developers and be on hand to answer their questions. Senior Managers just don’t have the time.

So its good to see the BBC highlighting this role. The description in this report is very media centric but it is recognisably the Silicon Valley Product Manager role. There are some good case studies in the report.

As I said, over in the corporate IT world this role doesn’t exist because customers are captive. One of the key aspects of the Product Manager role is understanding what customers (who have a choice) will pay for. In the corporate IT world this doesn’t exist: you get what you are given. So the BA role is similar but different. (There are other difference but they are for another day.)

(Interestingly several of the Product Managers quotes in the BBC report state they have Business Analysis backgrounds.)

The thing is: Business Analysts need to become more like Product Managers because more and more corporate IT departments are creating systems for external customers who do have a choice.

For example, 15 years ago just about all the IT created by travel companies was for their own use. Today travel companies have customer facing IT systems which can both win and loose the company sales. Online offerings are part of the buying experience, part of the customer experience and a potential product differentiator.

Even though the Product Manager role is not as well understood as it should be it is becoming more important. For those who get it Product Management is a potential differentiator.

Product Management an open secret, a differentiator Read More »

Salami_aka.jpg

Salami Agile



More than one software development team has encountered the situation when the team want to be more “Agile”, the organization and management might even be asking them to be more “Agile” but, there are still many “requirements” in a big requirements document and the expectation is that all these will be “delivered.”

Ideally I would not set up and Agile development like this. Yes I’d set a few requirements to seed the first iteration but I would take a more goal directed approach. I’ve written about this elsewhere – see Time for Goal Directed Projects.

Basically Goal Directed means: the team have a goal, the team will determine what needs doing (requirements) and do it (implementation) as part of the same project. The team will be staffed with everyone they need to do both sides of the work (BAs, Developers, Testers, etc.) and will be judged by their success on reaching the goal. They will not be judged on how many features they implemented from some big initial set.

But, as I started by saying, some teams do have a shopping list of things they are expected to deliver and they will be judged on how many of those items are delivered and when.

So what do they do?

This is where Salami Agile comes along.

Think of the Big Requirements Document as an uncut piece of Salami. Someone on the team – preferably someone with Business Analysis skills but it could be a developer, project manager, or someone else – needs to slice the requirements into thin pieces of salami (story) for development.

There is no point in slicing the whole salami in one go. That would just turn a big requirements document into a big stack of development stories. The skill lies in determining which bits of the document are ready (ripe) for development, which bits are valuable, and which bits can be delivered independently.

Some slices of salami will need to be thicker than others but thats just the nature of the world. Over time, with more skill at slicing salami it will improve.

Ideally, the pieces of salami are delivered to the customer early, and over time they start to realise they don’t need some parts of the requirements document, some salami can be left unsliced and simply thrown away. Other pieces of salami will be cut and then thrown away. Thats not failure that’s reducing the work and is good.

And some requirements which were not though of can be easily incorporated. To stretch the analogy, you switch from German Salami to Danish Salami and back again if you so choose.

I imagine some readers will recognise this development approach, good. Now we have a name for it: Salami Agile.
(Picture from André Karwath on WikiCommons under Creative Commons Attribution-Share Alike 2.5 Generic license.)

Salami Agile Read More »

Three Plans for Agile on RQNG

RQNG has published one of my articles entitled “Three Plans for Agile”. This looks at the role of iteration plans, release plans and roadmaps, and how the three fit together.

I have to say thanks to Jon Harley, we had an e-mail discussion months ago which was the seed of this article.

After writing this I discovered (I’d like to say remembered but truly, I’d forgotten) that I actually blogged about this early last year as part of my Project Plans mini-series.

Three Plans for Agile on RQNG Read More »

Reverse-Tolstoy continued – from Agile EE

In my last posting I suggested thatif Leo Tolstoy worked in a corporate IT department the opening lines of Anna Korenina might have read:

“Unhappy corporate IT departments are all alike in the same unhappy way; all happy departments are happy in their own way.”

I call it Reverse-Tolstoy (because he actually wrote the reverse, well kind of). I want to continue that rant with some other ways corporate IT departments repeatedly mess up.

Belief that process change is it
I wrote in my previous entry that corporate IT departments do not focus enough on the technical side of Agile, specifically they don’t think about code quality and technical practices. Part of this is caused by a belief that process change is the change they require. That is to say, that changing the process they use, whether that means “Agile” rather than “Waterfall”, or Scrum over ISO-9000, or Kanban over ad hoc, or what ever, well, thats the change they need.

Such a view ignores the technical side of change required. As I’ve said before, and I’ll say again, I don’t believe you can be Agile if you don’t address the quality issue. I also believe that the best place to start your Agile change is with the quality improvement (thats a TQM, ISO9000 or Six Sigma quality programme by the way).

No customer involvement
For these IT departments actual, paying, customers are a long long way away. This is changing a little but most of the customer they have are internal, i.e. other parts of the business. These customers have little involvement in the development of IT system. Indeed, you will frequently be told that they want minimal involvement.

The internal customers have an image that they can hand over and idea, sign a requirements document, and leave IT to get on with it. They might get involved in some acceptance testing but they don’t want to hear about it before then.

I think this view has been encouraged by corporate IT. I think IT as an industry has trained customer very well, customer now believe if they just write it down, hand it over then it will be. Kind of double-think really because most customers have also seen IT failure. However, they think its “IT failure”. The idea that they, the “customers”, might be part of the solution is strange to them.

Instead they cling to….

“Long” UAT cycles that are separate from development
UAT, User Acceptance Test, the thing that the “business side”, the people who want the software do to ensure you deliver what they originally asked for. Having thrown it over the wall, having waited, having complained the “customer” wants make sure you deliver what they asked for. So the have a user acceptance test cycle.

Unfortunately this normally comes too late in the day to make a real difference, and, real “users” don’t actually want to be involved. So you often find UAT is carried out by dedicated UAT testers who don’t actually do the customers job.

UAT ends up being just another test cycle. All too often it is where real testing takes place, by the time the software reaches UAT it is still buggy. Rather than being about seeing if the users like the software UAT is about finding bugs.

UAT is normally one of those “no go” areas when you start talking Agile. Frankly, the business doesn’t trust IT enough to believe they will deliver anything, let alone that it is of high enough quality or actually meet customer needs.

Personally, I think you can abolish UAT, but I don’t want to try until I’ve fixed the quality problems in the team and got the basics of Agile up and running. But during this time people keep waving big red UAT flags warning you not to mess with UAT.

This is another example of….

Adherence to existing processes and constraints
All the companies have existing processes in place. Many of them are simply “off limits.” You get looked at as if you are mad when you suggest they annual planning cycles aren’t Agile, or time tracking systems are pointless.

The trouble is, too many of these “off limits” areas and you end up with no change. One big off limits process is the time tracking system….

Time tracking systems – measuring inputs not outputs
Nether mind that time tracking is an act of fantasy on a par with Arthur Conan Doyle, or that it wastes a lot of people time and even more energy one thing that is never on the agenda for change is time tracking.

All these big companies seem addicted to measuring inputs rather than outputs. They know the cost of everything and the value of nothing. Or rather, they think they know costs but really the time tracking systems are so hopelessly inaccurate they don’t reflect what is actually happening.

Time tracking gets really dirty when resources are not visible, that is, when they are offshore. Manager worry that their teams aren’t working hard enough but my experience is the teams are working to hard and just not logging all the hours – the late nights, weekends. The offshore staff thing they are “doing whats needed.” Unfortunately when this short term fix gets ingrained into regular practice its a big problem. It is also a sign, and the cause of, a lack of trust.

SWAGs “High level estimates”
Large companies like to get early “high level” estimates, sometimes called “Seriously Wild Assed Guess”. The idea is to get a ball park number for initial planning and refine it later one.

Trouble is, they don’t. The SWAG is it. It is treated as commitment and people are expected to honour it. In the worst cases the SWAGs appear to work, but thats really because the time tracking system is such a fantasy-land.

Quick Test Pro and Quality Center
All these big messed up IT departments use Quick Test Pro and Quality Center. I’ve looked at these tools, albeit a little, and my conclusion: Emperor’s New Clothes. There is nothing there.

So why so many test groups are stuck on an old version I don’t know.

Message: Save money, throw them out, get FIT, Selenium, JUnit, etc. The best things in life are free.

I look forward to the day when writing a test script in a natural language like English is a criminal offence you can be sent to jail for. If you are going to write a test script then automate it. Precise English takes just as long to write as code. (Even then it isn’t so precise.)

Not really knowing why they are doing “Agile” – seems to be the fashion of the day
At the end of the day most of these corporate IT departments don’t actually know why they are trying to be Agile. I think if they were to really think hard the answer would be Fashion. Yes it sounds good but so did Business Process Re-egineering, ISO-9000 and offshore outsourcing.

Most of the staff inside the companies regard Agile as just the latest change programme. They know it will pass in time. Yes there are some very enthusiastic people in the company, and some highly paid consultants too but that was the case with BPR, ISO-9000, and every other change initiative.

The trick is: keep you head down, look like your going along with it and wait for the next fashion to replace this one. In other words: Don’t want to rock the boat too far.

Reverse-Tolstoy continued – from Agile EE Read More »

Reverse-Tolstoy, or Tolstoy reconsidered

Rather famously Tolstoy started Anna Korenina with the words:

“Happy families are all alike; every unhappy family is unhappy in its own way.”

I like many others have repeated this quote, and even applied it to business and, in particular the act of creating software. I think, although I dread to check now, that I even open one of the chapters of Changing Software Development with the quote.

I dread because I have come to the conclusion that it it the wrong way around – at least for companies, and specifically the bits of corporations which produce software but which sell something else (i.e. Corporate IT departments) the quote should be:

“Unhappy companies are all alike; every happy company is happy in its own way.”

Blame (credit?) Jason Yip and his “Problems I know you have” blog post that sowed the seeds. But after a series of corporate clients in the last couple of years I’d like to offer my own list.

Here is a quick list of the mistakes I see big corporate IT departments making in the development of software. Actually, there are too many points here, there will have to be a part 2 to this post…

Too much Work in progress
Companies ask so much of their software development groups and these groups don’t say No. As a result they have far more projects in the pipe than they can ever hope to deliver in the supposed timeframe. Earlier this year I met a manager who had about 10 or 12 people reporting to him, he was trying to schedule them to about 17 projects. Any attempts to do anything other than run all 17 at once were an anathema to him and his managers.

This leads to….

Resource foobar
For “resources” read people. There are only so many people in the corporate IT department and in an effort to do work people are assigned to work on multiple projects. So #1 their productivity drops because they are now task switching, #2 quality drops because they are thinking of so many different things, #3 predictability falls because you don’t know when they’ll be working on which project, #4 arguments follow over who should be working on what.

At one client I analysed the (highly inaccurate) time tracking system and found some people worked on 14 projects in one week. Although about 54% of employees only worked on one project a week those who worked on more than one averaged 2.7 projects per week each.

Part of the problem is…

Resource (people) pools
People aren’t allowed to stay with the same piece of code for very long. Which means those who manage them must argue over what project they are assigned to and when. And when they aren’t assigned to a piece of work, but they are the only person who can fix a problem, then all hell breaks loose which destroys the predictability of the project they should be on.

Successful sports teams (think Manchester United) don’t break the team up at the end of the season. Could you imagine the manager saying: “Well the season is over, I don’t need you for a few months so I’ll assemble a new team then, goodbye.”

Unsuccessful sports teams (think Everton, I know I do) usually sell the best players at the end of the season and need to rebuild the team at the start of the next.

Sometime they are pulled off work because of….

Year long portfolio planning
Which means the company decides on some arbitrary date what it will work on for the next year. Which supposes #1 the company has perfect foresight, #2 nothing will change, #3 all projects will run as planned.

Question: How can you be Agile if you decide at the start of the year what you will be doing at the end?
Question: Did your company have a year long plan on Friday 12 September 2008? Was the plan still valid on Monday 15 September 2008?

One side effect of this is: demand for “architects”, “designers” and such is very high at the start of the year, while at the end nobody wants an “architect” but everyone wants Testers. So you create your own resource crush.

Too many Chiefs, not enough….
Big companies don’t like coding, its dirty “engineer” work. So that is all sent offshore or hidden somewhere. Which means they need people to manage it: Development Managers, Project Managers, Programme Managers, Work Package Managers, Test Managers, Development Leads, Test Leads, and their friends the: Architects, SMEs, Business Analysts, etc. etc.

Rule of thumb #1: if the number of coders and testers working on a project is less than than half you have a problem.
Rule of thumb #2: if you find yourself sitting in a room with other (none coders or testers) discussing the work of coders and testers with none of them present then you have a problem

Of course, that assume you have a room….

Too many meetings; too few rooms (projectors, teleconferences, etc.)
When you can’t have a meeting because you can’t get a room its a sign that either you have too many meetings, or…. no, its just a sign that you have too many meetings.

When a company saves money on projectors, teleconferences kit, video conference kit, etc. it saves money on the bottom line but people waste far more value faffing around with making do with inadequate resources.

No quality practices at the code face
And when you have too many chiefs you are likely to find that all talk about “Agile” is about Iterations, Stand-up meetings, User Stories and so on.

Wake up and smell the coffee: if you can’t get quality code done Agile isn’t going to save the day. Invest in TDD, CI, Refectoring, etc. etc. While some big companies do this many don’t – many small ones don’t either but they are not the subject of this post.

There are assumptions at work here: quality is expensive, quality isn’t achievable (all software has bugs doesn’t it?), quality is something developers do, or should do, either way, its something people with dirty under their finger nails are involved with. (I talked about this at the Agile Business Conference last month, Quality – How much quality can we afford?)

Even raising the quality question can lead to accusations that the questioner doesn’t “see the bigger picture.”

(Sometime when you dig into things developers are already moving in this direction but they are doing so without making a song and dance about it.)

Hierarchy
This deserve a blog entry on its own. Inherent in Agile as a whole, but not spelt out explicitly, there is an assumption of a equality. That we are all in this together, we all have a common goal, and we aren’t going to let job titles, length of service, age or other stuff get in the way.

Unfortunately most of the corporate IT groups I’ve seen in the last few years have various people who do stand on hierarchy.

Functional silos
Why, o why, do companies organise themselves as: Test group, Development Group, Analysis Group, and so on?
No one group can deliver a product on its own.

Once you have silos you have people (managers) who need to justify and protect their silo. Solutions which mean people are more integrated worry them.

Lack of knowledge / Knowledgeable people
Another reoccurring bottleneck is the lack of people who actually understand the systems and code base. This is sometime made worse by earlier redundancy programmes.

Kelly’s Knowledge Law #1: It takes time for people to become expert on a software code base and system
Kelly’s Knowledge Law #2: Knowledge transfer programmes don’t fix this any time soon
Kelly’s Knowledge Law #3: You are where you are because of earlier decisions not to recruit more people, not to train more people and to fire people

Don’t believe me? Check out Brook’s Law

And to make things worse….

Knowledge doesn’t accrue in offshore partners
The likes of Wipro, TCS, InfoSys and so on rotate their people every few years. So just as Sid is getting to be proficient in your code base he is moved to another client.

That is, of course, assuming Sid stayed with your supplier long enough to get knowledge of your systems.
Assuming he did: remember he works for your supplier not you

Which leads to….

Hollowing out your knowledge pool
In the early days of outsourcing some really stupid companies gave their staff to the new supplier. When they tried to take IT back they found the people and knowledge stayed with the supplier.

So today most (clever) companies keep the key people – people with experience, “architects” and the like. But, these people are growing older, and sometimes they leave of their own accord. Which begs the question: Are you creating the next generation?

How does someone get to be an Architect? (i.e. a developer who might code)
Or an Subject Matter Expert? (e.g. a system analyst who doesn’t code)

Answer: they get to know this stuff because they once cut code.
These people became Architect and exports because you decided their knowledge was too valuable to have leave the company or do dirty things like coding.

So what are you going to do when they move on? Or retire?

Remember: the thing that makes them valuable is a) they work for you, b) they worked for you for so long they know how it works.
Outsource the doing today and you loose you knowledge tomorrow.

I see these issues repeated over an over again. Now I’ve told you it isn’t rocket science so why do companies do to themselves?

As Tolstoy might have said: “Unhappy companies are all alike; every happy company is happy in its own way.”

I’ll continue this rant in another blog posting soon.

Reverse-Tolstoy, or Tolstoy reconsidered Read More »

Agile elevator pitch

My (our) entry in the Agile elevator pitch competition:

“[Agile] Provides philosophy, techniques and tools to alleviate the pain of traditional development and make teams more effective thus increase your profit.

Companies such as the BBC, GE Energy, Yahoo, the Financial Times, The Guardian and others have already adopted the approached.”

As some people know, I’ve been doing a lot of work in Cornwall recently. This involves working with a variety of companies all involved in software development – from online e-commerce website builders to companies creating embedded software for medical devices.

My partner in this endeavour, Michael Barritt of Oxford Innovation and Grow Cornwall, suggested we really need an elevator pitch statement for what all this Agile is about. The above is our result.

Of course this is context specific. Too many senior managers this is irrelevant because they don’t know anything about software development. At that kind of level Agile itself becomes meaningless because it is a solution to a problem which they know nothing about. And actually, they don’t want to know about.

There is always a danger with Agile elevator pitches, or any other type of elevator pitch, that it just becomes “Will increase your return on investment.” At some point such pitches become meaningless, you don’t know if the product will fix your software development issues, cure cancer or make you tea in the morning.

So what do you think?
Good?
Bad?
Indifferent?
Got a better one?

Agile elevator pitch Read More »